Throws a grenade that pulses when it lands. Each pulse applies damage, movement slow, and stacking damage amp for Paradox.
Creates a wall that stops time for all enemy projectiles and bullets that touch it. Enemies that touch the wall take heavy damage and are slowed.
Paradox charges their weapon, gaining increased movement speed at full charge. The next shot will release the energy, dealing extra damage and applying a time stop to enemies hit. Can be used on Paradox to avoid taking damage.
Paradox swaps with a target enemy. Enemies take damage over time, Paradox gains spirit lifesteal.
Check out existing builds or create your own for Paradox!
View Builds for Paradox