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Deal additional Weapon Damage when in close range to your target
+25% Weapon Damage (Conditional)
15m Close Range
Point Blank Component
When you are above 60% health, deal additional Weapon Damage.
+20% Weapon Damage (Conditional)
Release an expanding ice blast that deals Spirit Damage and Slows targets it hits.
75 + (1.5 * Spirit Power) Spirit Damage
40% Movement Slow
14m End Radius
3s Duration
Your melee attacks heal you for 20% of the Melee Damage dealt plus 90. This heal is 40% effective vs non-heroes.
Your next bullet will heal you based on what target you hit.
30 Healing from Heroes
10 Healing from NPCs
When in close range to your target, gain Weapon Damage and your bullets apply a Movement Slow.
+45% Weapon Damage
25% Movement Slow (Conditional)
2s Slow Duration
15m Close Range
Reduces the effects of enemy Movement Slow
+40% Movement Slow Resist
While you have a Spirit Shield, gain bonus Spirit Power and Cooldown Reduction.
+20 Spirit Power While Shielded
+8% Cooldown Reduction While Shielded
Your nest Dash-Jump does not cost an extra stamina and you gain Fire Rate and bonus Ammo until your next reload. Lasts up to 8s.
+30% Fire Rate (Conditional)
+5 Temporary Ammo (Conditional)
8s Duration
Upon casting an ultimate ability gain temporary Bullet Shield, Spirit Shield, and Spirit Power.
700 Bullet Shield
700 Spirit Shield
+40 Spirit Power
15s Duration
Your bullets apply a debuff that amplifies your Spirit Damage against the target and grants you Spirit Lifesteal against them.
10% Spirit Amp (Conditional)
+20% Spirit Lifesteal (Conditional)
6s Debuff Duration
Your Spirit Damage applies Healing Reduction. If an enemy hero dies under this effect, you receive a large heal.
40% Healing Reduction (Conditional)
350 Heal on Hero Kill
6s Duration
Periodically deals Spirit Damage to the 2 closest enemies nearby.
40 + (0.24 * Spirit Power) Spirit Damage
9m Pulse Radius
When the target takes Spirit Damage, they have their Spirit Resist reduced.
-12% Spirit Resist
6s Duration
Dealing Spirit Damage applies a stacking Spirit Amp that increases your Spirit Damage to the target.
+6% Spirit Amp per Stack
15s Duration
0.7s Max Frequency per Target
Reset the cooldown of all your abilities and restore all your charges