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500
Deal additional Weapon Damage when in close range to your target
+25% Weapon Damage (Conditional)
15m Close Range
Point Blank Component
1250
Reduces the effects of enemy Movement Slow
+40% Movement Slow Resist
Removes the Movement Speed penalty while shooting.
Active (22s): Gain Movement Speed and Ammo.
+4m/s Movement Speed (Conditional)
+30% Temporary Ammo (Conditional)
4s Duration
Provide the target with Bullet Shield, Spirit Shield, and Movement Speed. Can be self-cast.
300 Bullet Shield
300 Spirit Shield
+2m/s Move Speed
5s Duration
35m Cast Range
Reduces Bullet Resist on enemies when you deal Spirit Damage.
-12% Bullet Resist
8s Duration
When you deal Spirit Damage to enemies, you also apply Fire Rate Slow.
-25% Fire Rate Slow
2s Duration
Your bullets apply Movement Slow.
+25% Movement Slow (Conditional)
1.3s Slow Duration
Silencer Component
Deals Spirit Damage and Slows targets movement and dashes. Also Silences their movement-based items and abilities. Does not affect target's stamina usage.
70 + (0.59 * Spirit Power) Spirit Damage
30% Movement Slow
25m Cast Range
3s Duration
3000
Landing a headshot deals bonus damage, heals you for a portion of your Max HP, and briefly grants you bonus move speed.
+140 Bonus Head Shot Damage
8% Heal per Headshot
+2 m/s
3s Duration
When in close range to your target, gain Weapon Damage and your bullets apply a Movement Slow.
+45% Weapon Damage
25% Movement Slow (Conditional)
2s Slow Duration
15m Close Range
Reduce nearby enemies' Bullet Resist and Fire Rate. If there is only one enemy hero nearby, this effect is tripled.
-10% Bullet Resist (Conditional)
10% Fire Rate Slow (Conditional)
15m Radius
Provide Fire Rate to nearby player minions.
+40% Minions Fire Rate (Conditional)
20m Radius
Active: Provides bonus Movement Speed and Fire Rate to you and nearby allies
+3 m/s Movement Speed (Conditional)
+25% Fire Rate (Conditional)
30m Active Radius
5s Duration
After not taking damage for 11s, gain 4% Max Health Regen.
When you are above 75% health, you have bonus Weapon Damage and Movement Speed.
+25% Weapon Damage (Con.)
+2m/s Move speed (Con.)
If a target takes Spirit damage, they have their Movement Speed and Fire Rate reduced.
+30% Movement Slow
+40% Fire Rate Slow
2s Duration
6300
Each hero kill grants permanent Weapon Damage (up to a max of 5 times). Death results in loss of 1 stack.
Conditional: +10% Weapon Damage per Kill
100% Bullet Lifesteal
40% Fire Rate
50% Ammo
4.5s Duration
Your bullets apply Movement Slow and reduce the target's outgoing damage on hit.
25% Movement Slow (Conditional)
-35% Damage Penalty (Conditional)
2.5s Debuff Duration