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When you are above 60% health, deal additional Weapon Damage.
+20% Weapon Damage (Conditional)
Gain Spirit Power and Spirit Lifesteal.
+16 Spirit Power
+20% Spirit Lifesteal
6s Duration
Any time you secure or deny a Soul you get ammo back and gain stacking Spirit Power
2 Ammo Per Soul
2 Spirit Power Per Soul
35s Spirit Power Duration
12 Max Stacks
While reloading, pressing [R] during the highlighted portion will instantly finish your reload and grant you Fire Rate and Bullet Lifesteal.
+20% Fire Rate Conditional
+30% bullet Lifesteal Conditional
8s Duration
Increases Weapon Damage as you continuously fire your weapon.
75% Max Weapon Damage (Conditional)
3s Time for Max Damage
Reduces the effects of enemy Movement Slow
+40% Movement Slow Resist
Imbue an ability with permanent Spirit Power. When that ability is used, gain bonus Movement Speed.
+34 Spirit Power
+3m/s Move Speed
Each hero kill grants permanent Weapon Damage (up to a max of 5 times). Death results in loss of 1 stack.
Conditional: +10% Weapon Damage per Kill
4 m/s Movement Speed (Conditional)
40% Fire Rate (Conditional)
45% Spirit Resist (Conditional)
24% Bullet Resist Reduction
24% Spirit Resist Reduction
5s Debuff Duration
Your bullets have a chance to be empowered, causing them to deal bonus damage and Slow on hit
80% bonus Damage
30% Movement Slow (Conditional)
80% Bonus Damage
30% Movement Slow (Conditional)
30% Proc Chance
1.5s Slow Duration
Increases the number of Air Dashes and Air Jumps that can be performed before landing from 1 to 2
Gain Bullet and Spirit Resist, and slow the movement and dash speed of enemies nearby. Your model size grows by 20%.
+40% Bullet Resist (Conditional)
+40% Spirit Resist (Conditional)
35% Movement Slow (Conditional)
10m Radius
7s Duration
Supress negative status effects and become Immune to Stun, Silence, Sleep, Root, and Disarm.
6s Duration