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Order is Basic mag-> High velocity-> Infuser-> Enchanters barrier-> Extra Charge-> Extra health-> Extra spirit-> Extra stamina-> Swift striker. This is the order that work best for me, but buy in the order you likes
While you have a Spirit Shield, gain bonus Spirit Power and Cooldown Reduction.
+20 Spirit Power While Shielded
+8% Cooldown Reduction While Shielded
Gain Spirit Power and Spirit Lifesteal.
+16 Spirit Power
+20% Spirit Lifesteal
6s Duration
Tesla-> Quicksilver on 1-> Bullet lifesteal-> Crippling heahshot-> Surge of power on 3-> duration extender (Sell extra charge and infuser for flex)-> Slowing bullets-> Suppressor ( Dont buy suppressor if you items other than ex charge and infuser. Focus on buying late game items instead
Your bullets have a chance to shock your target. The shock will jump to a nearby enemy.
30 Shock Damage
60 Damage on Jump
25% Proc Chance
8m Jump Radius
2 Max Jumps
24% Bullet Resist Reduction
24% Spirit Resist Reduction
5s Debuff Duration
After not taking damage for 11s, gain 4% Max Health Regen.
When you are above 75% health, you have bonus Weapon Damage and Movement Speed.
+25% Weapon Damage (Con.)
+2m/s Move speed (Con.)
Imbue an ability with bonus Spirit Damage on the first hit. When the ability is used, your weapon is reloaded and has a Fire Rate bonus for that clip.
50 Spirit Damage
15% Fire Rate Bonus
12s Max Frequency
When you deal Spirit Damage to enemies, you also apply Fire Rate Slow.
-25% Fire Rate Slow
2s Duration
Imbue an ability with permanent Spirit Power. When that ability is used, gain bonus Movement Speed.
+34 Spirit Power
+3m/s Move Speed
Your bullets apply Movement Slow.
+25% Movement Slow (Conditional)
1.3s Slow Duration
Silencer Component
Buy in any order needed. Sell extra stamina for syphon bullets. Sell bullet lifesteal for Leech. Sell swift striker for burst fire.
Your attacks have additional Weapon Damage against enemies above 50% health.
+25% Weapon Damage (Conditional)
Briefly gain Fire Rate and Move Speed when one of your bullets hits an enemy hero.
+30% Fire Rate (Conditional)
+2 m/s Move Speed (Conditional)
3s Duration
Each hero kill grants permanent Weapon Damage (up to a max of 5 times). Death results in loss of 1 stack.
Conditional: +10% Weapon Damage per Kill
+45 Spirit Power
(Conditional)
0.8% Buildup Per Shot
18s Duration
45 Max HP Steal Per Bullet
20s Steal Duration
0.8s Max Frequency
If a target takes Spirit damage, they have their Movement Speed and Fire Rate reduced.
+30% Movement Slow
+40% Fire Rate Slow
2s Duration
Upon casting an ultimate ability gain temporary Bullet Shield, Spirit Shield, and Spirit Power.
700 Bullet Shield
700 Spirit Shield
+40 Spirit Power
15s Duration