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Abilities deal bonus Spirit Damage if they deal 80 damage or more in a single hit.
35 Bonus Damage
When the target takes Spirit Damage, they have their Spirit Resist reduced.
-12% Spirit Resist
6s Duration
Your bullets have a chance to shock your target. The shock will jump to a nearby enemy.
30 Shock Damage
60 Damage on Jump
25% Proc Chance
8m Jump Radius
2 Max Jumps
Your nest Dash-Jump does not cost an extra stamina and you gain Fire Rate and bonus Ammo until your next reload. Lasts up to 8s.
+30% Fire Rate (Conditional)
+5 Temporary Ammo (Conditional)
8s Duration
Deal bonus Weapon Damage with headshots
+45 Headshot Bonus Damage
Reduces Bullet Resist on enemies when you deal Spirit Damage.
-12% Bullet Resist
8s Duration
Become Stealthed. Whenever you take damage while Stealthed you get briefly revealed.
Attacking or using an ability will end your stealth and start an ambush, temporarily granting you bonus Fire Rate and Spirit Power
Invisible Status Effect
25s Stealth Duration
+2m/s Invis Sprint Speed
18m Spot Radius
+40% Ambush Fire Rate (Conditional)
+55 Ambush Spirit Power (Conditional)
8s Ambush Duration
sell headshot booster for lucky shot
Increases Weapon Damage as you continuously fire your weapon.
75% Max Weapon Damage (Conditional)
3s Time for Max Damage
Your bullets have a chance to be empowered, causing them to deal bonus damage and Slow on hit
80% bonus Damage
30% Movement Slow (Conditional)
80% Bonus Damage
30% Movement Slow (Conditional)
30% Proc Chance
1.5s Slow Duration
Reduces the duration of all negative effects applied to you.
35% Debuff Resist
Active - 45s:
Purge all negative effects currently applied to you. If any effects were removed, gain a movement speed bonus.
Cannot be used while Stunned or Slept.
+3m/s Movement Speed
3s Duration