Less farming more rotations.
Your next bullet will heal you based on what target you hit.
30 Healing from Heroes
10 Healing from NPCs
Gain Spirit Power and Spirit Lifesteal.
+16 Spirit Power
+20% Spirit Lifesteal
6s Duration
Abilities deal bonus Spirit Damage if they deal 80 damage or more in a single hit.
35 Bonus Damage
While you have a Spirit Shield, gain bonus Spirit Power and Cooldown Reduction.
+20 Spirit Power While Shielded
+8% Cooldown Reduction While Shielded
Surge cards
Your next bullet deals bonus Spirit Damage.
+65 Spirit Damage
Deals Spirit Damage and Slows targets movement and dashes. Also Silences their movement-based items and abilities. Does not affect target's stamina usage.
70 + (0.59 * Spirit Power) Spirit Damage
30% Movement Slow
25m Cast Range
3s Duration
Your bullets apply Movement Slow.
+25% Movement Slow (Conditional)
1.3s Slow Duration
Silencer Component
Reduces the effects of enemy Movement Slow
+40% Movement Slow Resist
Imbue an ability with permanent Spirit Power. When that ability is used, gain bonus Movement Speed.
+34 Spirit Power
+3m/s Move Speed
Shadow weave is now in weapons. Kevlar and sour rebirth have interchangable order depndong on the situation.
Become Stealthed. Whenever you take damage while Stealthed you get briefly revealed.
Attacking or using an ability will end your stealth and start an ambush, temporarily granting you bonus Fire Rate and Spirit Power
Invisible Status Effect
25s Stealth Duration
+2m/s Invis Sprint Speed
18m Spot Radius
+40% Ambush Fire Rate (Conditional)
+55 Ambush Spirit Power (Conditional)
8s Ambush Duration
For the next 4s, all your bullets immediately apply Silence. Silence prevents targets from using abilities.
2s Debuff Duration
Upon casting an ultimate ability gain temporary Bullet Shield, Spirit Shield, and Spirit Power.
700 Bullet Shield
700 Spirit Shield
+40 Spirit Power
15s Duration
If you die, after 4s you will respawn at your death location with partial health.
+50% Rebirth Health
Decay is a potential replacement for slowing hex and knockdown or silence glyph to replace surge of power (similar timings) if more suitable. Curse is the late game replacement for all actives and eshift is a solid defensive item if youre having trouble with items or abikities with lock down. Spiritual overflow is the confident you wont die item that can replace soul rebirth.
Reduces healing received of targeted enemy and inflicts damage over time of their current health. Decay's damage is non-lethal.
-50% Healing Reduction
3.1%/sec Bleed Damage
15m + (0.20 * SpiritPower) Cast Range
10s Duration
Fires a projectile which silences and damages the target. Silence does not interrupt channeling abilities.
25m Cast Range
3s Duration
100 + (1.00 * SpiritPower) Spirit Damage
You enter a void state and become untargetable and invincible for a short duration, during which you cannot move or perform any actions.
Afterwards you instantly reload and gain bonus Spirit Power.
3.5s Duration
+14 Bonus Spirit Power
10s Bonus Spirit Duration
Target is knocked down and Stunned after a 2s delay, interrupting and temporarily preventing them from taking any action.
0.9s Stun Duration
45m Cast Range
Curses an enemy - interrupting, Siliencing, Disarming, and preventing item usage.
3.25s Status Duration
20m Cast Range
+45 Spirit Power
(Conditional)
0.8% Buildup Per Shot
18s Duration