Test Warden

Build Creator

alfies

alfies

Build Description

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Published: September 1, 2024

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Early Game Items

Extra Regen

Extra Regen

500 Souls

+2.8 Health Regen
+8% Ammo
+25 Bonus Health
Extra Health

Extra Health

500 Souls

+160 Bonus Health
+5% Weapon Damage
High-Velocity Mag

High-Velocity Mag

500 Souls

+30% Bullet Velocity
14% Weapon Damage
+50 Bullet Shield Health
Basic Magazine

Basic Magazine

500 Souls

24% Ammo
+15% Weapon Damage
Titanic Magazine Component

Mid Game Items

Improved Cooldown

Improved Cooldown

1250 Souls

Reduces the Cooldown of your abilities and items.
+16% Cooldown Reduction
+1.5 Health Regen
Duration Extender

Duration Extender

1250 Souls

Increases the Duration of your abilities and items.
+16% Ability Duration
+100 Bonus Health
+1.75 Health Regen
Enduring Speed

Enduring Speed

1250 Souls

+1.4m/s Move Speed
+2m/s Sprint Speed
+75 Bonus Health
+1.5 Health Regen
Passive/Active

Reduces the effects of enemy Movement Slow
+40% Movement Slow Resist

Swift Striker

Swift Striker

1250 Souls

+22% Fire Rate
-5% Bullet Resist

Late Game Items

Titanic Magazine

Titanic Magazine

3500 Souls

Components: Basic Magazine
100% Ammo
18% Weapon Damage
10% Bullet Resist
Intensifying Magazine

Intensifying Magazine

3000 Souls

+25% Ammo

+20% Weapon Damage
Passive/Active

Increases Weapon Damage as you continuously fire your weapon.
75% Max Weapon Damage (Conditional)
3s Time for Max Damage

Superior Cooldown

Superior Cooldown

4250 Souls

+32% Imbued Ability Cooldown Reduction
+24% Non-Imbued Ability Cooldown Reduction
+4 Health Regen
Superior Duration

Superior Duration

4250 Souls

Increases the duration of your abilities and items.
+32% Imbued Ability Duration
+26% Non-Imbued Ability Duration
+175 Bonus Health
+15% Weapon Damage
+4 Health Regen
Superior Stamina

Superior Stamina

3500 Souls

+3 Stamina
+20% Stamina Recovery
+30% Air Jump/Dash Distance
+7% Fire Rate
+8 Spirit Power
Passive/Active

Increases the number of Air Dashes and Air Jumps that can be performed before landing from 1 to 2

Mystic Slow

Mystic Slow

4250 Souls

+100 Bonus Health
+3 Health Regen
+6 Spirit Power
Passive/Active

If a target takes Spirit damage, they have their Movement Speed and Fire Rate reduced.
+30% Movement Slow
+40% Fire Rate Slow
2s Duration

Torment Pulse

Torment Pulse

3000 Souls

+125 Bonus Health
+6 Spirit Power
Passive/Active

Periodically deals Spirit Damage to the 2 closest enemies nearby.
40 + (0.24 * Spirit Power) Spirit Damage
9m Pulse Radius

Situational Items

Siphon Bullets

Siphon Bullets

6300 Souls

+28% Weapon Damage
Passive/Active

45 Max HP Steal Per Bullet
20s Steal Duration
0.8s Max Frequency

The Ricochet

The Ricochet

6300 Souls

+35% Ammo
+12% Fire Rate
+150 Bonus Health
Passive/Active

Your bullets will ricochet on enemies near your target, applying any bullet procs and dealing percentage of the original damage.
50% Ricochet Damage
2 Ricochet Targets
14m Ricochet Range

Ability Point Order

Abilities L1 L2 L3 L4 L5 L6 L7 L8 L9 L10 L11 L12 L13 L14 L15 L16
Alchemical Flask

Alchemical Flask


Smashes a flask at the ground, damaging and slowing enemies and reducing their outgoing damage.

Skill level 1 Skill level 2 Skill level 3 Skill level 4
Willpower

Willpower


Warden gains a spirit shield and bonus movement speed.

Skill level 1 Skill level 2 Skill level 3 Skill level 4
Binding Word

Binding Word


Curses an enemy hero. If they don’t move away from the original curse location, they are damaged and immobilized.

Skill level 1 Skill level 2 Skill level 3 Skill level 4
Last Stand

Last Stand


After charging, Warden releases pulses that damage enemies and heal Warden.

Skill level 1 Skill level 2 Skill level 3 Skill level 4

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