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Deal additional Weapon Damage when in close range to your target
+25% Weapon Damage (Conditional)
15m Close Range
Point Blank Component
Deals Spirit Damage and Slows targets movement and dashes. Also Silences their movement-based items and abilities. Does not affect target's stamina usage.
70 + (0.59 * Spirit Power) Spirit Damage
30% Movement Slow
25m Cast Range
3s Duration
While you have a Spirit Shield, gain bonus Spirit Power and Cooldown Reduction.
+20 Spirit Power While Shielded
+8% Cooldown Reduction While Shielded
Your bullets apply Movement Slow.
+25% Movement Slow (Conditional)
1.3s Slow Duration
Silencer Component
Launch yourself high into the air. While in the air, you can use the active again to drop down faster.
Cannot be used for 5s if attacked by enemy Hero.
Removes the Movement Speed penalty while shooting.
Active (22s): Gain Movement Speed and Ammo.
+4m/s Movement Speed (Conditional)
+30% Temporary Ammo (Conditional)
4s Duration
Reduces the effects of enemy Movement Slow
+40% Movement Slow Resist
Reduces Bullet Resist on enemies when you deal Spirit Damage.
-12% Bullet Resist
8s Duration
Periodically deals Spirit Damage to the 2 closest enemies nearby.
40 + (0.24 * Spirit Power) Spirit Damage
9m Pulse Radius
When in close range to your target, gain Weapon Damage and your bullets apply a Movement Slow.
+45% Weapon Damage
25% Movement Slow (Conditional)
2s Slow Duration
15m Close Range
Your attacks have additional Weapon Damage against enemies above 50% health.
+25% Weapon Damage (Conditional)
Upon casting an ultimate ability gain temporary Bullet Shield, Spirit Shield, and Spirit Power.
700 Bullet Shield
700 Spirit Shield
+40 Spirit Power
15s Duration
If a target takes Spirit damage, they have their Movement Speed and Fire Rate reduced.
+30% Movement Slow
+40% Fire Rate Slow
2s Duration
Reset the cooldown of all your abilities and restore all your charges
Reduces the duration of all negative effects applied to you.
30% Debuff Resist
Become immune to bullets and melee attacks.
3.5s Duration
Automatically deploy temporary Bullet and Spirit Shields when you are movement locked, Stunned, Chained, Immobilized, or Slept.
400 Bullet Shield Health (Conditional)
200 Spirit Shield Health (Conditional)
9s Duration
Your Spirit Damage applies Healing Reduction. If an enemy hero dies under this effect, you receive a large heal.
40% Healing Reduction (Conditional)
350 Heal on Hero Kill
6s Duration