Gooseneckgary's Splatter Echo Shard Burst DPS

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The Village Idiot

The Village Idiot

Build Description

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Published: September 10, 2024

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Early Game Items

Lane: Mystic Burst, Mystic Reach, Extra Spirit, Enduring Spirit, Extra Stamina


Mystic Burst

Mystic Burst

500 Souls

+40 Spirit Shield Health
+6% Weapon Damage
Passive/Active

Abilities deal bonus Spirit Damage if they deal 80 damage or more in a single hit.
35 Bonus Damage

Mystic Reach

Mystic Reach

500 Souls

Increases the range and effect radius of your abilities and items.
+15% Ability Range
+5% Spirit Resist
Extra Spirit

Extra Spirit

500 Souls

+8 Spirit Power
+1 Health Regen
+35 Bonus Health
Enduring Spirit

Enduring Spirit

500 Souls

+11% Base Health
+75 Bonus Health
+8% Spirit Lifesteal
+4 Spirit Power
Extra Stamina

Extra Stamina

500 Souls

+1 Stamina
+10% Stamina Recovery
+7% Fire Rate

Mid Game Items

Mid Game: Improved Burst, Improved/Superior Cooldown, Improved Reach, Improved Spirit. Rush Echo Shard as soon as you can afford to save 6300, it's your biggest power spike


Improved Burst

Improved Burst

3500 Souls

+100 Spirit Shield Health
+8% Weapon Damage
Passive/Active

Abilities deal bonus Spirit Damage if they deal 125 damage or more in a single hit.
Targets are immune to the effects of Improved Burst for 5s after taking damage from it.
+10% Max Health Bonus Damage (Conditional)

Improved Cooldown

Improved Cooldown

1250 Souls

Reduces the Cooldown of your abilities and items.
+16% Cooldown Reduction
+1.5 Health Regen
Superior Cooldown

Superior Cooldown

4250 Souls

+32% Imbued Ability Cooldown Reduction
+24% Non-Imbued Ability Cooldown Reduction
+4 Health Regen
Improved Reach

Improved Reach

3500 Souls

+35% Imbued Ability Ability Range
+25% Non-Imbued Ability Ability Range
+10% Spirit Resist
+6 Spirit Power
Increases the range and effect radius of your abilities and items.
Improved Spirit

Improved Spirit

3500 Souls

+21 Spirit Power
+2 Health regen
+1m/s Sprint speed
+75 Bonus Health
Echo Shard

Echo Shard

6300 Souls

+1m/s Move Speed
+16% Bullet Resist
+8 Spirit Power
Passive/Active

Reset the cooldown of your most recently used non-ultimate ability.

Late Game Items

Late Game/Flex slots: Surge of Power, buy whenever you get your first flex instead of a different 3000 item, Mystic Reverb, Boundless Spirit.


Surge of Power

Surge of Power

3000 Souls

+75 Bonus Health
Passive/Active

Imbue an ability with permanent Spirit Power. When that ability is used, gain bonus Movement Speed.
+34 Spirit Power
+3m/s Move Speed

Mystic Reverb

Mystic Reverb

6300 Souls

+15% Spirit Lifesteal
+15% Spirit Resist
+15% Ability Range
Passive/Active

Imbue an ability to apply slow in a radius around the target and deal an additional percentage of the damage dealt to enemies around the target after a short delay.
+40% Damage (Conditional)
+50% Movement Slow (Conditional)
16m Radius
3s Delay Duration

Boundless Spirit

Boundless Spirit

9800 Souls

+60 Spirit Power
+25% Weapon Damage
+300 bonus health
+15 Health Regen
+3m/s Sprint Speed

Situational Items

Buy defense as necessary. Good items: Enchanter's Barrier, Spirit Lifesteal, Improved Stamina, Armors, Unstoppable


Enchanter 's Barrier

Enchanter 's Barrier

1250 Souls

+300 Spirit Shield Health
Passive/Active

While you have a Spirit Shield, gain bonus Spirit Power and Cooldown Reduction.
+20 Spirit Power While Shielded
+8% Cooldown Reduction While Shielded

Spirit Lifesteal

Spirit Lifesteal

1250 Souls

+23% Spirit Lifesteal
+75 Bonus Health
Superior Stamina

Superior Stamina

3500 Souls

+3 Stamina
+20% Stamina Recovery
+30% Air Jump/Dash Distance
+7% Fire Rate
+8 Spirit Power
Passive/Active

Increases the number of Air Dashes and Air Jumps that can be performed before landing from 1 to 2

Improved Bullet Armor

Improved Bullet Armor

4250 Souls

+45% Bullet Resist
+10% Weapon Damage
Improved Spirit Armor

Improved Spirit Armor

4250 Souls

+45% Spirit Resist
+8 Spirit Power
Unstoppable

Unstoppable

6300 Souls

+150 Bonus Health
+15% Spirit Resist
+1m/s Move Speed
+12 Spirit Power
Passive/Active

Supress negative status effects and become Immune to Stun, Silence, Sleep, Root, and Disarm.
6s Duration

Ability Point Order

Abilities L1 L2 L3 L4 L5 L6 L7 L8 L9 L10 L11 L12 L13 L14 L15 L16
Splatter

Splatter


Throws a ball of goo that deals damage and leaves puddles that slow nearby enemies.

Skill level 1 Skill level 2 Skill level 3 Skill level 4
The Cube

The Cube


Encases a target in a cube of restorative goo that purges debuffs, protects from debuffs, and increases health regen. Can be used on self. The target cannot use any action to escape the cube.

Skill level 1 Skill level 2 Skill level 3 Skill level 4
Puddle Punch

Puddle Punch


Viscous summons a fist that punches units and sends them flying. Enemies will be dealt damage, have their dash distance reduced, and have their movement slowed.

Skill level 1 Skill level 2 Skill level 3 Skill level 4
Goo Ball

Goo Ball


Viscous encases himself into a large goo ball that deals damage and stuns enemies on impact. The ball can double jump and bounce off walls

Skill level 1 Skill level 2 Skill level 3 Skill level 4

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