tank dmg clearing seven

Build Creator

Build Description

high life steal both weapon and spirit, good survival with good hp and good weapon and spirit armor, its built around the ult when in ult you can 1v1 up to 1v6 and even if you get stunned in ult you refresh and just jump back in ult form, even if you don't have ult you can use power surge third ability and you will heal a lot and do massive damage, i have 1v2 and some times even 1v3 with just power surge. this build don't force you to be feed but should try to be in the top of souls. hove tested this build with and against every hard opponents and week teammates and its been working great

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Published: February 23, 2025

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Early Game Items

Spirit Lifesteal

Spirit Lifesteal

1250 Souls

+23% Spirit Lifesteal
+75 Bonus Health
Bullet Armor

Bullet Armor

1250 Souls

+20% Bullet Resist
+6% Weapon Damage
Extra Spirit

Extra Spirit

500 Souls

+8 Spirit Power
+1 Health Regen
+35 Bonus Health
Mystic Reach

Mystic Reach

500 Souls

Increases the range and effect radius of your abilities and items.
+15% Ability Range
+5% Spirit Resist
Mystic Burst

Mystic Burst

500 Souls

+40 Spirit Shield Health
+6% Weapon Damage
Passive/Active

Abilities deal bonus Spirit Damage if they deal 80 damage or more in a single hit.
35 Bonus Damage

Bullet Lifesteal

Bullet Lifesteal

1250 Souls

+28% Bullet Lifesteal
+75 Bonus Health
Spirit Armor

Spirit Armor

1250 Souls

+20% Spirit Resist
+5 Spirit Power
Basic Magazine

Basic Magazine

500 Souls

24% Ammo
+15% Weapon Damage
Titanic Magazine Component
Slowing Bullets

Slowing Bullets

1250 Souls

+16% Weapon Damage
+5 Spirit Power
Passive/Active

Your bullets apply Movement Slow.
+25% Movement Slow (Conditional)
1.3s Slow Duration
Silencer Component

Improved Cooldown

Improved Cooldown

1250 Souls

Reduces the Cooldown of your abilities and items.
+16% Cooldown Reduction
+1.5 Health Regen

Mid Game Items

Healbane

Healbane

1250 Souls

+75 Bonus Health
Passive/Active

Your Spirit Damage applies Healing Reduction. If an enemy hero dies under this effect, you receive a large heal.
40% Healing Reduction (Conditional)
350 Heal on Hero Kill
6s Duration

Extra Health

Extra Health

500 Souls

+160 Bonus Health
+5% Weapon Damage
Superior Cooldown

Superior Cooldown

4250 Souls

+32% Imbued Ability Cooldown Reduction
+24% Non-Imbued Ability Cooldown Reduction
+4 Health Regen
Improved Spirit

Improved Spirit

3500 Souls

+21 Spirit Power
+2 Health regen
+1m/s Sprint speed
+75 Bonus Health
Improved Burst

Improved Burst

3500 Souls

+100 Spirit Shield Health
+8% Weapon Damage
Passive/Active

Abilities deal bonus Spirit Damage if they deal 125 damage or more in a single hit.
Targets are immune to the effects of Improved Burst for 5s after taking damage from it.
+10% Max Health Bonus Damage (Conditional)

Improved Reach

Improved Reach

3500 Souls

+35% Imbued Ability Ability Range
+25% Non-Imbued Ability Ability Range
+10% Spirit Resist
+6 Spirit Power
Increases the range and effect radius of your abilities and items.

Late Game Items

Leech

Leech

6300 Souls

+35% Spirit Lifesteal
+35% Bullet Lifesteal
+175 Bonus Health
+12 Spirit Power
+15% Weapon Damage
Improved Bullet Armor

Improved Bullet Armor

4250 Souls

+45% Bullet Resist
+10% Weapon Damage
Improved Spirit Armor

Improved Spirit Armor

4250 Souls

+45% Spirit Resist
+8 Spirit Power
Fortitude

Fortitude

3000 Souls

+275 Bonus Health


Passive/Active

After not taking damage for 11s, gain 4% Max Health Regen.
When you are above 75% health, you have bonus Weapon Damage and Movement Speed.
+25% Weapon Damage (Con.)
+2m/s Move speed (Con.)

Refresher

Refresher

6300 Souls

+16% Spirit Resist
+8% Bullet Resist
Passive/Active

Reset the cooldown of all your abilities and restore all your charges

Boundless Spirit

Boundless Spirit

9800 Souls

+60 Spirit Power
+25% Weapon Damage
+300 bonus health
+15 Health Regen
+3m/s Sprint Speed
Diviner's Kevlar

Diviner's Kevlar

6300 Souls

+20% Spirit Lifesteal
+12% Cooldown Reduction
Passive/Active

Upon casting an ultimate ability gain temporary Bullet Shield, Spirit Shield, and Spirit Power.
700 Bullet Shield
700 Spirit Shield
+40 Spirit Power
15s Duration

Glass Cannon

Glass Cannon

6300 Souls

+70% Weapon Damage
+10% Fire Rate
+1 m/s Move Speed
-15% Max Health
Passive/Active

Each hero kill grants permanent Weapon Damage (up to a max of 5 times). Death results in loss of 1 stack.
Conditional: +10% Weapon Damage per Kill

Spiritual Overflow

Spiritual Overflow

6300 Souls

+20% Fire Rate
+15% Cooldown Reduction
+10% Spirit Lifesteal
Passive/Active

+45 Spirit Power
(Conditional)
0.8% Buildup Per Shot
18s Duration

Crippling Headshot

Crippling Headshot

6300 Souls

+20% Weapon Damage
+10% Bullet Lifesteal
+10% Spirit Lifesteal
Passive/Active

24% Bullet Resist Reduction
24% Spirit Resist Reduction
5s Debuff Duration

Titanic Magazine

Titanic Magazine

3500 Souls

Components: Basic Magazine
100% Ammo
18% Weapon Damage
10% Bullet Resist

Ability Point Order

Abilities L1 L2 L3 L4 L5 L6 L7 L8 L9 L10 L11 L12 L13 L14 L15 L16
Lightning Ball

Lightning Ball


Shoot a ball of lightning, which moves in a straight line. Deals all targets within a radius. It slows down when he deals damage to the enemies and stops if a part of the world is to do.

Skill level 1 Skill level 2 Skill level 3 Skill level 4
Static Charge

Static Charge


It charges the enemy hero. After a short period of time, the static charge stuns and deals damage to the enemies inside its range.

Skill level 1 Skill level 2 Skill level 3 Skill level 4
Power Surge

Power Surge


Smoke your weapon with the shock effect that will make your bullets cause shock damage to your target. This shock damage bounces back to enemies next to your goal. The effect occurs once in the queue of the shots

Skill level 1 Skill level 2 Skill level 3 Skill level 4
Storm Cloud

Storm Cloud


Call around you an increasing storm cloud that will cause damage to all enemies in its affected area.

Skill level 1 Skill level 2 Skill level 3 Skill level 4

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