Run around farming, whenever ult isn't on cooldown, use it to defend walker or help a team fight.
Buy left to right
Your bullets have a chance to shock your target. The shock will jump to a nearby enemy.
30 Shock Damage
60 Damage on Jump
25% Proc Chance
8m Jump Radius
2 Max Jumps
Removes the Movement Speed penalty while shooting.
Active (22s): Gain Movement Speed and Ammo.
+4m/s Movement Speed (Conditional)
+30% Temporary Ammo (Conditional)
4s Duration
Reduces the effects of enemy Movement Slow
+40% Movement Slow Resist
When the target takes Spirit Damage, they have their Spirit Resist reduced.
-12% Spirit Resist
6s Duration
Dealing Spirit Damage applies a stacking Spirit Amp that increases your Spirit Damage to the target.
+6% Spirit Amp per Stack
15s Duration
0.7s Max Frequency per Target
Get refresher sooner if your team is losing and the enemies keep pushing your base
Reset the cooldown of all your abilities and restore all your charges
Get unstoppable if you see anybody with knockdown or good cc to counter your ult
Supress negative status effects and become Immune to Stun, Silence, Sleep, Root, and Disarm.
6s Duration