Balls

Build Creator

MrDetonia

MrDetonia

Build Description

Throw ball.

Statistics

Views: 34

Published: October 9, 2024

Rating:
0 0

Login to rate this build

Early Game Items

Laning.


Monster Rounds

Monster Rounds

500 Souls

+35% Weapon Damage vs NPCs
Bullet Resist vs NPCs
+50 Bonus Health
+1 Health Regen
Hollow Point Ward

Hollow Point Ward

500 Souls

+80 Spirit Shield Health
+4 Spirit Power
Passive/Active

When you are above 60% health, deal additional Weapon Damage.
+20% Weapon Damage (Conditional)

Mystic Shot

Mystic Shot

1250 Souls

+12% Weapon Damage

+4 Spirit Power
Passive/Active

Your next bullet deals bonus Spirit Damage.
+65 Spirit Damage

Enduring Spirit

Enduring Spirit

500 Souls

+11% Base Health
+75 Bonus Health
+8% Spirit Lifesteal
+4 Spirit Power
Enchanter 's Barrier

Enchanter 's Barrier

1250 Souls

+300 Spirit Shield Health
Passive/Active

While you have a Spirit Shield, gain bonus Spirit Power and Cooldown Reduction.
+20 Spirit Power While Shielded
+8% Cooldown Reduction While Shielded

Mystic Reach

Mystic Reach

500 Souls

Increases the range and effect radius of your abilities and items.
+15% Ability Range
+5% Spirit Resist
Extra Charge

Extra Charge

500 Souls

+1 Bonus Ability Charges
+10% Cooldown Reduction for Charged Abilities
+6% Weapon Damage

Mid Game Items

Recharge is key item. Healbane optional.


Soul Shredder Bullets

Soul Shredder Bullets

1250 Souls

6% Weapon Damage
Passive/Active

Your bullets apply a debuff that amplifies your Spirit Damage against the target and grants you Spirit Lifesteal against them.
10% Spirit Amp (Conditional)
+20% Spirit Lifesteal (Conditional)
6s Debuff Duration

Mystic Vulnerability

Mystic Vulnerability

1250 Souls

+6% Spirit Resist
Passive/Active

When the target takes Spirit Damage, they have their Spirit Resist reduced.
-12% Spirit Resist
6s Duration

Rapid Recharge

Rapid Recharge

3500 Souls

+2 Bonus Ability Charges
+55% Faster Time Between Charges
+25% Charged Ability Cooldown Reduction
Divine Barrier

Divine Barrier

1250 Souls

+1m/s Sprint Speed
+75 Health
+8% Ability Range
Passive/Active

Provide the target with Bullet Shield, Spirit Shield, and Movement Speed. Can be self-cast.
300 Bullet Shield
300 Spirit Shield
+2m/s Move Speed
5s Duration
35m Cast Range

Healbane

Healbane

1250 Souls

+75 Bonus Health
Passive/Active

Your Spirit Damage applies Healing Reduction. If an enemy hero dies under this effect, you receive a large heal.
40% Healing Reduction (Conditional)
350 Heal on Hero Kill
6s Duration

Duration Extender

Duration Extender

1250 Souls

Increases the Duration of your abilities and items.
+16% Ability Duration
+100 Bonus Health
+1.75 Health Regen
Suppressor

Suppressor

1250 Souls

+50 Bonus Health
+2.5 Health Regen
+4 Spirit Power
Passive/Active

When you deal Spirit Damage to enemies, you also apply Fire Rate Slow.
-25% Fire Rate Slow
2s Duration

Late Game Items

+Shadow Weave.


Escalating Exposure

Escalating Exposure

7550 Souls

+15% Spirit Resist
+125 Bonus Health
-15% Spirit Resist on Spirit Damage
Passive/Active

Dealing Spirit Damage applies a stacking Spirit Amp that increases your Spirit Damage to the target.
+6% Spirit Amp per Stack
15s Duration
0.7s Max Frequency per Target

Mystic Slow

Mystic Slow

4250 Souls

+100 Bonus Health
+3 Health Regen
+6 Spirit Power
Passive/Active

If a target takes Spirit damage, they have their Movement Speed and Fire Rate reduced.
+30% Movement Slow
+40% Fire Rate Slow
2s Duration

Improved Reach

Improved Reach

3500 Souls

+35% Imbued Ability Ability Range
+25% Non-Imbued Ability Ability Range
+10% Spirit Resist
+6 Spirit Power
Increases the range and effect radius of your abilities and items.
Superior Duration

Superior Duration

4250 Souls

Increases the duration of your abilities and items.
+32% Imbued Ability Duration
+26% Non-Imbued Ability Duration
+175 Bonus Health
+15% Weapon Damage
+4 Health Regen
Mystic Reverb

Mystic Reverb

6300 Souls

+15% Spirit Lifesteal
+15% Spirit Resist
+15% Ability Range
Passive/Active

Imbue an ability to apply slow in a radius around the target and deal an additional percentage of the damage dealt to enemies around the target after a short delay.
+40% Damage (Conditional)
+50% Movement Slow (Conditional)
16m Radius
3s Delay Duration

Spiritual Overflow

Spiritual Overflow

6300 Souls

+20% Fire Rate
+15% Cooldown Reduction
+10% Spirit Lifesteal
Passive/Active

+45 Spirit Power
(Conditional)
0.8% Buildup Per Shot
18s Duration

Leech

Leech

6300 Souls

+35% Spirit Lifesteal
+35% Bullet Lifesteal
+175 Bonus Health
+12 Spirit Power
+15% Weapon Damage
Soul Rebirth

Soul Rebirth

6300 Souls

+18% Cooldown Reduction
+20% Weapon Damage
+12 Spirit
Passive/Active

If you die, after 4s you will respawn at your death location with partial health.
+50% Rebirth Health

Superior Cooldown

Superior Cooldown

4250 Souls

+32% Imbued Ability Cooldown Reduction
+24% Non-Imbued Ability Cooldown Reduction
+4 Health Regen

Situational Items

Warp Stone

Warp Stone

3000 Souls

+20% Weapon Damage
+8 Spirit Power
Passive/Active

Teleport straight ahead, gaining Bullet Resist.
13m Teleport Range
+40% Bullet Resist (Conditional)
5s Buff Duration

Unstoppable

Unstoppable

6300 Souls

+150 Bonus Health
+15% Spirit Resist
+1m/s Move Speed
+12 Spirit Power
Passive/Active

Supress negative status effects and become Immune to Stun, Silence, Sleep, Root, and Disarm.
6s Duration

Ethereal Shift

Ethereal Shift

3000 Souls

-
Passive/Active

You enter a void state and become untargetable and invincible for a short duration, during which you cannot move or perform any actions.
Afterwards you instantly reload and gain bonus Spirit Power.
3.5s Duration
+14 Bonus Spirit Power
10s Bonus Spirit Duration

Curse

Curse

6300 Souls

+20% Weapon Damage
+8 Spirit Power
Passive/Active

Curses an enemy - interrupting, Siliencing, Disarming, and preventing item usage.
3.25s Status Duration
20m Cast Range

Refresher

Refresher

6300 Souls

+16% Spirit Resist
+8% Bullet Resist
Passive/Active

Reset the cooldown of all your abilities and restore all your charges

Improved Bullet Armor

Improved Bullet Armor

4250 Souls

+45% Bullet Resist
+10% Weapon Damage
Improved Spirit Armor

Improved Spirit Armor

4250 Souls

+45% Spirit Resist
+8 Spirit Power
Diviner's Kevlar

Diviner's Kevlar

6300 Souls

+20% Spirit Lifesteal
+12% Cooldown Reduction
Passive/Active

Upon casting an ultimate ability gain temporary Bullet Shield, Spirit Shield, and Spirit Power.
700 Bullet Shield
700 Spirit Shield
+40 Spirit Power
15s Duration

Ability Point Order

Abilities L1 L2 L3 L4 L5 L6 L7 L8 L9 L10 L11 L12 L13 L14 L15 L16
Lightning Ball

Lightning Ball


Shoot a ball of lightning, which moves in a straight line. Deals all targets within a radius. It slows down when he deals damage to the enemies and stops if a part of the world is to do.

Static Charge

Static Charge


It charges the enemy hero. After a short period of time, the static charge stuns and deals damage to the enemies inside its range.

Power Surge

Power Surge


Smoke your weapon with the shock effect that will make your bullets cause shock damage to your target. This shock damage bounces back to enemies next to your goal. The effect occurs once in the queue of the shots

Storm Cloud

Storm Cloud


Call around you an increasing storm cloud that will cause damage to all enemies in its affected area.

Comments