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Your next bullet will heal you based on what target you hit.
30 Healing from Heroes
10 Healing from NPCs
Reduces the effects of enemy Movement Slow
+40% Movement Slow Resist
Your bullets have a chance to shock your target. The shock will jump to a nearby enemy.
30 Shock Damage
60 Damage on Jump
25% Proc Chance
8m Jump Radius
2 Max Jumps
Increases the number of Air Dashes and Air Jumps that can be performed before landing from 1 to 2
Teleport straight ahead, gaining Bullet Resist.
13m Teleport Range
+40% Bullet Resist (Conditional)
5s Buff Duration
Your bullets will ricochet on enemies near your target, applying any bullet procs and dealing percentage of the original damage.
50% Ricochet Damage
2 Ricochet Targets
14m Ricochet Range
45 Max HP Steal Per Bullet
20s Steal Duration
0.8s Max Frequency
Upon casting an ultimate ability gain temporary Bullet Shield, Spirit Shield, and Spirit Power.
700 Bullet Shield
700 Spirit Shield
+40 Spirit Power
15s Duration