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Your next bullet will heal you based on what target you hit.
30 Healing from Heroes
10 Healing from NPCs
Deal bonus Weapon Damage with headshots
+45 Headshot Bonus Damage
Your next bullet deals bonus Spirit Damage.
+65 Spirit Damage
Deals Spirit Damage and Slows targets movement and dashes. Also Silences their movement-based items and abilities. Does not affect target's stamina usage.
70 + (0.59 * Spirit Power) Spirit Damage
30% Movement Slow
25m Cast Range
3s Duration
Your nest Dash-Jump does not cost an extra stamina and you gain Fire Rate and bonus Ammo until your next reload. Lasts up to 8s.
+30% Fire Rate (Conditional)
+5 Temporary Ammo (Conditional)
8s Duration
Curses an enemy - interrupting, Siliencing, Disarming, and preventing item usage.
3.25s Status Duration
20m Cast Range
Reduces the effects of enemy Movement Slow
+40% Movement Slow Resist
Add one during mid game after improved cooldown
Reduces the duration of all negative effects applied to you.
30% Debuff Resist
While you have a Spirit Shield, gain bonus Spirit Power and Cooldown Reduction.
+20 Spirit Power While Shielded
+8% Cooldown Reduction While Shielded
When you have a Bullet Shield, gain Weapon Damage and Fire Rate.
+28% Weapon Damage While Shielded
+8% Fire Rate While Shielded