Mo and Krill Burst

Build Creator

CheeseJake

CheeseJake

Build Description

The user didn't provide a description.

Statistics

Views: 143

Published: September 27, 2024

Rating:
0 0

Login to rate this build

Early Game Items

Headshot Booster

Headshot Booster

500 Souls

+5% fire rate
+40% Bullet Shield Health
Passive/Active

Deal bonus Weapon Damage with headshots
+45 Headshot Bonus Damage

Extra Regen

Extra Regen

500 Souls

+2.8 Health Regen
+8% Ammo
+25 Bonus Health
Mystic Reach

Mystic Reach

500 Souls

Increases the range and effect radius of your abilities and items.
+15% Ability Range
+5% Spirit Resist
Mystic Burst

Mystic Burst

500 Souls

+40 Spirit Shield Health
+6% Weapon Damage
Passive/Active

Abilities deal bonus Spirit Damage if they deal 80 damage or more in a single hit.
35 Bonus Damage

Monster Rounds

Monster Rounds

500 Souls

+35% Weapon Damage vs NPCs
Bullet Resist vs NPCs
+50 Bonus Health
+1 Health Regen
Sprint Boots

Sprint Boots

500 Souls

+2m/s Sprint Speed
+1 Health Regen
+4% Weapon Damage

Mid Game Items

Healing Booster

Healing Booster

1250 Souls

+6% Spirit Resist
+2 Health Regen
Passive/Active

Increases the effectiveness of your Healing and increases your resistance to healing reduction.
+25% Healing Effectiveness
+15% Heal Reduction Resistance

Cold Front

Cold Front

1250 Souls

+10% Spirit Resist
Passive/Active

Release an expanding ice blast that deals Spirit Damage and Slows targets it hits.
75 + (1.5 * Spirit Power) Spirit Damage
40% Movement Slow
14m End Radius
3s Duration

Berserker

Berserker

1250 Souls

+4 Ammo
+8% Bullet Resist
Passive/Active

Your Weapon Damage increases as you take sustained damage.
+5% Weapon Damage per Stack
110 Damage taken to Stack, 10 Max Stacks, 10s Duration

Spirit Armor

Spirit Armor

1250 Souls

+20% Spirit Resist
+5 Spirit Power
Bullet Armor

Bullet Armor

1250 Souls

+20% Bullet Resist
+6% Weapon Damage
Duration Extender

Duration Extender

1250 Souls

Increases the Duration of your abilities and items.
+16% Ability Duration
+100 Bonus Health
+1.75 Health Regen
Enduring Speed

Enduring Speed

1250 Souls

+1.4m/s Move Speed
+2m/s Sprint Speed
+75 Bonus Health
+1.5 Health Regen
Passive/Active

Reduces the effects of enemy Movement Slow
+40% Movement Slow Resist

Mystic Shot

Mystic Shot

1250 Souls

+12% Weapon Damage

+4 Spirit Power
Passive/Active

Your next bullet deals bonus Spirit Damage.
+65 Spirit Damage

Late Game Items

Torment Pulse

Torment Pulse

3000 Souls

+125 Bonus Health
+6 Spirit Power
Passive/Active

Periodically deals Spirit Damage to the 2 closest enemies nearby.
40 + (0.24 * Spirit Power) Spirit Damage
9m Pulse Radius

Headhunter

Headhunter

3500 Souls

+50% Bullet Velocity
+15% Weapon Damage
+150 Bullet Shield
Passive/Active

Landing a headshot deals bonus damage, heals you for a portion of your Max HP, and briefly grants you bonus move speed.
+140 Bonus Head Shot Damage
8% Heal per Headshot
+2 m/s
3s Duration

Improved Spirit Armor

Improved Spirit Armor

4250 Souls

+45% Spirit Resist
+8 Spirit Power
Improved Bullet Armor

Improved Bullet Armor

4250 Souls

+45% Bullet Resist
+10% Weapon Damage
Improved Reach

Improved Reach

3500 Souls

+35% Imbued Ability Ability Range
+25% Non-Imbued Ability Ability Range
+10% Spirit Resist
+6 Spirit Power
Increases the range and effect radius of your abilities and items.
Improved Burst

Improved Burst

3500 Souls

+100 Spirit Shield Health
+8% Weapon Damage
Passive/Active

Abilities deal bonus Spirit Damage if they deal 125 damage or more in a single hit.
Targets are immune to the effects of Improved Burst for 5s after taking damage from it.
+10% Max Health Bonus Damage (Conditional)

Superior Duration

Superior Duration

4250 Souls

Increases the duration of your abilities and items.
+32% Imbued Ability Duration
+26% Non-Imbued Ability Duration
+175 Bonus Health
+15% Weapon Damage
+4 Health Regen
Phantom Strike

Phantom Strike

6300 Souls

+15% Bullet Resist
+30% Weapon Damage
Passive/Active

Teleport to an enemy target, applying Disarm, Slow, and dealing damage.
3s Disarm & Slow Duration
50% Movement Slow (Conditional)
150 Damage
25m Cast Range

Echo Shard

Echo Shard

6300 Souls

+1m/s Move Speed
+16% Bullet Resist
+8 Spirit Power
Passive/Active

Reset the cooldown of your most recently used non-ultimate ability.

Spiritual Overflow

Spiritual Overflow

6300 Souls

+20% Fire Rate
+15% Cooldown Reduction
+10% Spirit Lifesteal
Passive/Active

+45 Spirit Power
(Conditional)
0.8% Buildup Per Shot
18s Duration

Leech

Leech

6300 Souls

+35% Spirit Lifesteal
+35% Bullet Lifesteal
+175 Bonus Health
+12 Spirit Power
+15% Weapon Damage
Boundless Spirit

Boundless Spirit

9800 Souls

+60 Spirit Power
+25% Weapon Damage
+300 bonus health
+15 Health Regen
+3m/s Sprint Speed

Situational Items

Debuff Reducer

Debuff Reducer

1250 Souls

+75 Bonus Health
+6% Weapon Damage
Passive/Active

Reduces the duration of all negative effects applied to you.
30% Debuff Resist

Debuff Remover

Debuff Remover

4250 Souls

+125 Bonus Health
+20% Weapon Damage
Passive/Active

Reduces the duration of all negative effects applied to you.
35% Debuff Resist

Active - 45s:
Purge all negative effects currently applied to you. If any effects were removed, gain a movement speed bonus.
Cannot be used while Stunned or Slept.
+3m/s Movement Speed
3s Duration

Warp Stone

Warp Stone

3000 Souls

+20% Weapon Damage
+8 Spirit Power
Passive/Active

Teleport straight ahead, gaining Bullet Resist.
13m Teleport Range
+40% Bullet Resist (Conditional)
5s Buff Duration

Slowing Hex

Slowing Hex

1250 Souls

+1m/s Sprint Speed
+5 Spirit Power
Passive/Active

Deals Spirit Damage and Slows targets movement and dashes. Also Silences their movement-based items and abilities. Does not affect target's stamina usage.
70 + (0.59 * Spirit Power) Spirit Damage
30% Movement Slow
25m Cast Range
3s Duration

Curse

Curse

6300 Souls

+20% Weapon Damage
+8 Spirit Power
Passive/Active

Curses an enemy - interrupting, Siliencing, Disarming, and preventing item usage.
3.25s Status Duration
20m Cast Range

Refresher

Refresher

6300 Souls

+16% Spirit Resist
+8% Bullet Resist
Passive/Active

Reset the cooldown of all your abilities and restore all your charges

Surge of Power

Surge of Power

3000 Souls

+75 Bonus Health
Passive/Active

Imbue an ability with permanent Spirit Power. When that ability is used, gain bonus Movement Speed.
+34 Spirit Power
+3m/s Move Speed

Mystic Vulnerability

Mystic Vulnerability

1250 Souls

+6% Spirit Resist
Passive/Active

When the target takes Spirit Damage, they have their Spirit Resist reduced.
-12% Spirit Resist
6s Duration

Escalating Exposure

Escalating Exposure

7550 Souls

+15% Spirit Resist
+125 Bonus Health
-15% Spirit Resist on Spirit Damage
Passive/Active

Dealing Spirit Damage applies a stacking Spirit Amp that increases your Spirit Damage to the target.
+6% Spirit Amp per Stack
15s Duration
0.7s Max Frequency per Target

Improved Cooldown

Improved Cooldown

1250 Souls

Reduces the Cooldown of your abilities and items.
+16% Cooldown Reduction
+1.5 Health Regen
Superior Cooldown

Superior Cooldown

4250 Souls

+32% Imbued Ability Cooldown Reduction
+24% Non-Imbued Ability Cooldown Reduction
+4 Health Regen
Diviner's Kevlar

Diviner's Kevlar

6300 Souls

+20% Spirit Lifesteal
+12% Cooldown Reduction
Passive/Active

Upon casting an ultimate ability gain temporary Bullet Shield, Spirit Shield, and Spirit Power.
700 Bullet Shield
700 Spirit Shield
+40 Spirit Power
15s Duration

Ability Point Order

Abilities L1 L2 L3 L4 L5 L6 L7 L8 L9 L10 L11 L12 L13 L14 L15 L16
Scorn

Scorn


Deal damage to nearby enemies and heal yourself based on the damage done.

Skill level 1 Skill level 2 Skill level 3 Skill level 4
Burrow

Burrow


Mo & Krill burrow underground, moving faster. On second cast, they jump out of the ground and spin, damaging and slowing enemies.

Skill level 1 Skill level 2 Skill level 3 Skill level 4
Sand Blast

Sand Blast


Squeezes the sand in front of him and disarms enemies, deals a little damage

Skill level 1 Skill level 2 Skill level 3 Skill level 4
Combo

Combo


Takes the enemy in the paws and keeps in place, the enemy becomes immobilized and gets damage until the ability is over.

Skill level 1 Skill level 2 Skill level 3 Skill level 4

Comments