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Provide Fire Rate to nearby player minions.
+40% Minions Fire Rate (Conditional)
20m Radius
Active: Provides bonus Movement Speed and Fire Rate to you and nearby allies
+3 m/s Movement Speed (Conditional)
+25% Fire Rate (Conditional)
30m Active Radius
5s Duration
Removes the Movement Speed penalty while shooting.
Active (22s): Gain Movement Speed and Ammo.
+4m/s Movement Speed (Conditional)
+30% Temporary Ammo (Conditional)
4s Duration
Your bullets apply a debuff that amplifies your Spirit Damage against the target and grants you Spirit Lifesteal against them.
10% Spirit Amp (Conditional)
+20% Spirit Lifesteal (Conditional)
6s Debuff Duration
+45 Spirit Power
(Conditional)
0.8% Buildup Per Shot
18s Duration
Increases the effectiveness of your Healing and increases your resistance to healing reduction.
+25% Healing Effectiveness
+15% Heal Reduction Resistance
Your Spirit Damage applies Healing Reduction. If an enemy hero dies under this effect, you receive a large heal.
40% Healing Reduction (Conditional)
350 Heal on Hero Kill
6s Duration
Lots of CDR
Dealing Spirit Damage applies a stacking Spirit Amp that increases your Spirit Damage to the target.
+6% Spirit Amp per Stack
15s Duration
0.7s Max Frequency per Target
Imbue an ability with permanent Spirit Power. When that ability is used, gain bonus Movement Speed.
+34 Spirit Power
+3m/s Move Speed
Reset the cooldown of all your abilities and restore all your charges
Your bullets have a chance to shock your target. The shock will jump to a nearby enemy.
30 Shock Damage
60 Damage on Jump
25% Proc Chance
8m Jump Radius
2 Max Jumps
Your bullets build up a Bleed on enemies, causing them to lose a percentage of their current health over time. Also applies Healing Reduction on the bleeding target.
5%/sec Bleed Damage
-65% Healing Reduction
3s Duration
10.3% Buildup Per Shot
While you have a Spirit Shield, gain bonus Spirit Power and Cooldown Reduction.
+20 Spirit Power While Shielded
+8% Cooldown Reduction While Shielded
Summon a Magic Carpet that will fly you away and gain Bullet and Spirit Shields. Cannot use abilities while the carpet is being summoned. While flying you are immune to slows and doing any action will dismiss the carpet.
+400 Bullet & Spirit Shield Health
7.7s Duration
1.3s Summon Duration
+6m/s Bonus Fly Speed
17.6s Shield Duration
Reset the cooldown of your most recently used non-ultimate ability.
24% Bullet Resist Reduction
24% Spirit Resist Reduction
5s Debuff Duration