mcginnis gun/turret (probably not good)

Build Creator

Pholcidae

Pholcidae

Build Description

gun go brrr, spam turrets lategame

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Published: September 17, 2024

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Early Game Items

ff if enemy is fast, otherwise rush intens


Headshot Booster

Headshot Booster

500 Souls

+5% fire rate
+40% Bullet Shield Health
Passive/Active

Deal bonus Weapon Damage with headshots
+45 Headshot Bonus Damage

Basic Magazine

Basic Magazine

500 Souls

24% Ammo
+15% Weapon Damage
Titanic Magazine Component
Sprint Boots

Sprint Boots

500 Souls

+2m/s Sprint Speed
+1 Health Regen
+4% Weapon Damage
Extra Stamina

Extra Stamina

500 Souls

+1 Stamina
+10% Stamina Recovery
+7% Fire Rate
Fleetfoot

Fleetfoot

1250 Souls

+75 bonus Health
+25% Slide Distance
Passive/Active

Removes the Movement Speed penalty while shooting.
Active (22s): Gain Movement Speed and Ammo.
+4m/s Movement Speed (Conditional)
+30% Temporary Ammo (Conditional)
4s Duration

Mid Game Items

shredder if bullet res (incl bebop)


Intensifying Magazine

Intensifying Magazine

3000 Souls

+25% Ammo

+20% Weapon Damage
Passive/Active

Increases Weapon Damage as you continuously fire your weapon.
75% Max Weapon Damage (Conditional)
3s Time for Max Damage

Bullet Lifesteal

Bullet Lifesteal

1250 Souls

+28% Bullet Lifesteal
+75 Bonus Health
Enduring Speed

Enduring Speed

1250 Souls

+1.4m/s Move Speed
+2m/s Sprint Speed
+75 Bonus Health
+1.5 Health Regen
Passive/Active

Reduces the effects of enemy Movement Slow
+40% Movement Slow Resist

Extra Charge

Extra Charge

500 Souls

+1 Bonus Ability Charges
+10% Cooldown Reduction for Charged Abilities
+6% Weapon Damage
Bullet Resist Shredder

Bullet Resist Shredder

1250 Souls

+100 Bonus Health
+5% Bullet Resist
Passive/Active

Reduces Bullet Resist on enemies when you deal Spirit Damage.
-12% Bullet Resist
8s Duration

Late Game Items

Lucky Shot

Lucky Shot

6300 Souls

+30% Ammo
Passive/Active

Your bullets have a chance to be empowered, causing them to deal bonus damage and Slow on hit
80% bonus Damage
30% Movement Slow (Conditional)
80% Bonus Damage
30% Movement Slow (Conditional)
30% Proc Chance
1.5s Slow Duration

Heroic Aura

Heroic Aura

3000 Souls

+250% Bullet Lifesteal
+150 Bonus Health
+1 m/s Move Speed
Passive/Active

Provide Fire Rate to nearby player minions.
+40% Minions Fire Rate (Conditional)
20m Radius
Active: Provides bonus Movement Speed and Fire Rate to you and nearby allies
+3 m/s Movement Speed (Conditional)
+25% Fire Rate (Conditional)
30m Active Radius
5s Duration

Titanic Magazine

Titanic Magazine

3500 Souls

Components: Basic Magazine
100% Ammo
18% Weapon Damage
10% Bullet Resist
Crippling Headshot

Crippling Headshot

6300 Souls

+20% Weapon Damage
+10% Bullet Lifesteal
+10% Spirit Lifesteal
Passive/Active

24% Bullet Resist Reduction
24% Spirit Resist Reduction
5s Debuff Duration

Quicksilver Reload

Quicksilver Reload

1250 Souls

-
Passive/Active

Imbue an ability with bonus Spirit Damage on the first hit. When the ability is used, your weapon is reloaded and has a Fire Rate bonus for that clip.
50 Spirit Damage
15% Fire Rate Bonus
12s Max Frequency

Duration Extender

Duration Extender

1250 Souls

Increases the Duration of your abilities and items.
+16% Ability Duration
+100 Bonus Health
+1.75 Health Regen
Leech

Leech

6300 Souls

+35% Spirit Lifesteal
+35% Bullet Lifesteal
+175 Bonus Health
+12 Spirit Power
+15% Weapon Damage

Situational Items

swap headshotbooster w toxic if heavy lifesteal


Toxic Bullets

Toxic Bullets

3000 Souls

+100 Health
Passive/Active

Your bullets build up a Bleed on enemies, causing them to lose a percentage of their current health over time. Also applies Healing Reduction on the bleeding target.
5%/sec Bleed Damage
-65% Healing Reduction
3s Duration
10.3% Buildup Per Shot

Ability Point Order

Abilities L1 L2 L3 L4 L5 L6 L7 L8 L9 L10 L11 L12 L13 L14 L15 L16
Mini Turret

Mini Turret


Install the Mini Turel, which automatically shoots at enemies. The turret will disappear after a certain period of time. The carels have a 40 percent max. McGinnis health and 60% of the spiritual resistance. They deal less damage on cramps and targets

Skill level 1 Skill level 2 Skill level 3 Skill level 4
Medicinal Specter

Medicinal Specter


Revite the spirit that heals the nearest units

Skill level 1 Skill level 2 Skill level 3 Skill level 4
Spectral Wall

Spectral Wall


Creates a wall that divides the area in half. When created, the wall deals damage and lays a slowdown on the closest enemies.

Skill level 1 Skill level 2 Skill level 3 Skill level 4
Heavy Shelling

Heavy Shelling


Launches a volley of rockets that hit the specified place

Skill level 1 Skill level 2 Skill level 3 Skill level 4

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