CC Domination

Build Creator

Diagol

Diagol

Build Description

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Published: September 3, 2024

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Early Game Items

Monster Rounds

Monster Rounds

500 Souls

+35% Weapon Damage vs NPCs
Bullet Resist vs NPCs
+50 Bonus Health
+1 Health Regen
Bullet Lifesteal

Bullet Lifesteal

1250 Souls

+28% Bullet Lifesteal
+75 Bonus Health
Infuser

Infuser

500 Souls

+50 Bonus Health
+10% Ammo
Passive/Active

Gain Spirit Power and Spirit Lifesteal.
+16 Spirit Power
+20% Spirit Lifesteal
6s Duration

Active Reload

Active Reload

1250 Souls

+10% Weapon Damage
-20% Reload Time
Passive/Active

While reloading, pressing [R] during the highlighted portion will instantly finish your reload and grant you Fire Rate and Bullet Lifesteal.
+20% Fire Rate Conditional
+30% bullet Lifesteal Conditional
8s Duration

Extra Charge

Extra Charge

500 Souls

+1 Bonus Ability Charges
+10% Cooldown Reduction for Charged Abilities
+6% Weapon Damage

Mid Game Items

Soul Shredder Bullets

Soul Shredder Bullets

1250 Souls

6% Weapon Damage
Passive/Active

Your bullets apply a debuff that amplifies your Spirit Damage against the target and grants you Spirit Lifesteal against them.
10% Spirit Amp (Conditional)
+20% Spirit Lifesteal (Conditional)
6s Debuff Duration

Suppressor

Suppressor

1250 Souls

+50 Bonus Health
+2.5 Health Regen
+4 Spirit Power
Passive/Active

When you deal Spirit Damage to enemies, you also apply Fire Rate Slow.
-25% Fire Rate Slow
2s Duration

Health Nova

Health Nova

1250 Souls

+10% Weapon Damage
+100 Bonus Health
Passive/Active

Heal yourself and nearby allies. Heals an additional 20% per ally.
260 Total HP Regen
2s Regen Duration
18m Radius

Intensifying Magazine

Intensifying Magazine

3000 Souls

+25% Ammo

+20% Weapon Damage
Passive/Active

Increases Weapon Damage as you continuously fire your weapon.
75% Max Weapon Damage (Conditional)
3s Time for Max Damage

Duration Extender

Duration Extender

1250 Souls

Increases the Duration of your abilities and items.
+16% Ability Duration
+100 Bonus Health
+1.75 Health Regen

Late Game Items

Titanic Magazine

Titanic Magazine

3500 Souls

Components: Basic Magazine
100% Ammo
18% Weapon Damage
10% Bullet Resist
Rapid Recharge

Rapid Recharge

3500 Souls

+2 Bonus Ability Charges
+55% Faster Time Between Charges
+25% Charged Ability Cooldown Reduction
Superior Cooldown

Superior Cooldown

4250 Souls

+32% Imbued Ability Cooldown Reduction
+24% Non-Imbued Ability Cooldown Reduction
+4 Health Regen
Siphon Bullets

Siphon Bullets

6300 Souls

+28% Weapon Damage
Passive/Active

45 Max HP Steal Per Bullet
20s Steal Duration
0.8s Max Frequency

Situational Items

Superior Duration

Superior Duration

4250 Souls

Increases the duration of your abilities and items.
+32% Imbued Ability Duration
+26% Non-Imbued Ability Duration
+175 Bonus Health
+15% Weapon Damage
+4 Health Regen
Vampiric Burst

Vampiric Burst

6300 Souls

2 m/s Move Speed
+25% Weapon Damage
+150 Bonus Health
Passive/Active

100% Bullet Lifesteal
40% Fire Rate
50% Ammo
4.5s Duration

Restorative Shot

Restorative Shot

500 Souls

+7% Bullet Resist
+8% Weapon Damage
Passive/Active

Your next bullet will heal you based on what target you hit.
30 Healing from Heroes
10 Healing from NPCs

Ability Point Order

Abilities L1 L2 L3 L4 L5 L6 L7 L8 L9 L10 L11 L12 L13 L14 L15 L16
Mini Turret

Mini Turret


Install the Mini Turel, which automatically shoots at enemies. The turret will disappear after a certain period of time. The carels have a 40 percent max. McGinnis health and 60% of the spiritual resistance. They deal less damage on cramps and targets

Skill level 1
Medicinal Specter

Medicinal Specter


Revite the spirit that heals the nearest units

Skill level 1
Spectral Wall

Spectral Wall


Creates a wall that divides the area in half. When created, the wall deals damage and lays a slowdown on the closest enemies.

Skill level 1
Heavy Shelling

Heavy Shelling


Launches a volley of rockets that hit the specified place

Skill level 1

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