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When you are above 60% health, deal additional Weapon Damage.
+20% Weapon Damage (Conditional)
Deal bonus Weapon Damage with headshots
+45 Headshot Bonus Damage
Your next bullet deals bonus Spirit Damage.
+65 Spirit Damage
While you have a Spirit Shield, gain bonus Spirit Power and Cooldown Reduction.
+20 Spirit Power While Shielded
+8% Cooldown Reduction While Shielded
Increases the effectiveness of your Healing and increases your resistance to healing reduction.
+25% Healing Effectiveness
+15% Heal Reduction Resistance
Imbue an ability with bonus Spirit Damage on the first hit. When the ability is used, your weapon is reloaded and has a Fire Rate bonus for that clip.
50 Spirit Damage
15% Fire Rate Bonus
12s Max Frequency
Reduces Bullet Resist on enemies when you deal Spirit Damage.
-12% Bullet Resist
8s Duration
Abilities deal bonus Spirit Damage if they deal 80 damage or more in a single hit.
35 Bonus Damage
Launch yourself high into the air. While in the air, you can use the active again to drop down faster.
Cannot be used for 5s if attacked by enemy Hero.
sell high vel
Your Spirit Damage applies Healing Reduction. If an enemy hero dies under this effect, you receive a large heal.
40% Healing Reduction (Conditional)
350 Heal on Hero Kill
6s Duration
Landing a headshot deals bonus damage, heals you for a portion of your Max HP, and briefly grants you bonus move speed.
+140 Bonus Head Shot Damage
8% Heal per Headshot
+2 m/s
3s Duration
Your attacks have additional Weapon Damage against enemies above 50% health.
+25% Weapon Damage (Conditional)