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Deal additional Weapon Damage when in close range to your target
+25% Weapon Damage (Conditional)
15m Close Range
Point Blank Component
Abilities deal bonus Spirit Damage if they deal 80 damage or more in a single hit.
35 Bonus Damage
Your nest Dash-Jump does not cost an extra stamina and you gain Fire Rate and bonus Ammo until your next reload. Lasts up to 8s.
+30% Fire Rate (Conditional)
+5 Temporary Ammo (Conditional)
8s Duration
When you have a Bullet Shield, gain Weapon Damage and Fire Rate.
+28% Weapon Damage While Shielded
+8% Fire Rate While Shielded
Reduces the effects of enemy Movement Slow
+40% Movement Slow Resist
When the target takes Spirit Damage, they have their Spirit Resist reduced.
-12% Spirit Resist
6s Duration
Launch yourself high into the air. While in the air, you can use the active again to drop down faster.
Cannot be used for 5s if attacked by enemy Hero.
Abilities deal bonus Spirit Damage if they deal 125 damage or more in a single hit.
Targets are immune to the effects of Improved Burst for 5s after taking damage from it.
+10% Max Health Bonus Damage (Conditional)
Imbue an ability with permanent Spirit Power. When that ability is used, gain bonus Movement Speed.
+34 Spirit Power
+3m/s Move Speed
Increases the number of Air Dashes and Air Jumps that can be performed before landing from 1 to 2
Teleport straight ahead, gaining Bullet Resist.
13m Teleport Range
+40% Bullet Resist (Conditional)
5s Buff Duration
Your attacks have additional Weapon Damage against enemies above 50% health.
+25% Weapon Damage (Conditional)
Grants Bullet Resist when your bullets hit an enemy hero. Each shot can only grant one stack.
36% Max Bullet Resist
2% Bullet Resist per Stack
20s Stack Duration
Summon a Magic Carpet that will fly you away and gain Bullet and Spirit Shields. Cannot use abilities while the carpet is being summoned. While flying you are immune to slows and doing any action will dismiss the carpet.
+400 Bullet & Spirit Shield Health
7.7s Duration
1.3s Summon Duration
+6m/s Bonus Fly Speed
17.6s Shield Duration
Gain Bullet and Spirit Resist, and slow the movement and dash speed of enemies nearby. Your model size grows by 20%.
+40% Bullet Resist (Conditional)
+40% Spirit Resist (Conditional)
35% Movement Slow (Conditional)
10m Radius
7s Duration
Supress negative status effects and become Immune to Stun, Silence, Sleep, Root, and Disarm.
6s Duration
If you die, after 4s you will respawn at your death location with partial health.
+50% Rebirth Health
100% Bullet Lifesteal
40% Fire Rate
50% Ammo
4.5s Duration
Your bullets have a chance to be empowered, causing them to deal bonus damage and Slow on hit
80% bonus Damage
30% Movement Slow (Conditional)
80% Bonus Damage
30% Movement Slow (Conditional)
30% Proc Chance
1.5s Slow Duration