Madame Krow (Witchy Gun)

Build Creator

KR0WK4TZ

KR0WK4TZ

Build Description

Planning out the regular Geist build but wanted to test if Lifesteal can sustain her and keep her DPS at bay. Bonus point if witch build can work out with Echo Shard for double of Skills, specifically bomb.

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Views: 116

Published: September 23, 2024

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Early Game Items

Buy these items ASAP especially Enduring Spirit and Mystic Reach for sustain holding (Sell Restorative when getting Berserker or eventually Pristine.


Restorative Shot

Restorative Shot

500 Souls

+7% Bullet Resist
+8% Weapon Damage
Passive/Active

Your next bullet will heal you based on what target you hit.
30 Healing from Heroes
10 Healing from NPCs

Enduring Spirit

Enduring Spirit

500 Souls

+11% Base Health
+75 Bonus Health
+8% Spirit Lifesteal
+4 Spirit Power
Extra Regen

Extra Regen

500 Souls

+2.8 Health Regen
+8% Ammo
+25 Bonus Health
Extra Stamina

Extra Stamina

500 Souls

+1 Stamina
+10% Stamina Recovery
+7% Fire Rate
Mystic Burst

Mystic Burst

500 Souls

+40 Spirit Shield Health
+6% Weapon Damage
Passive/Active

Abilities deal bonus Spirit Damage if they deal 80 damage or more in a single hit.
35 Bonus Damage

Mystic Reach

Mystic Reach

500 Souls

Increases the range and effect radius of your abilities and items.
+15% Ability Range
+5% Spirit Resist
Headshot Booster

Headshot Booster

500 Souls

+5% fire rate
+40% Bullet Shield Health
Passive/Active

Deal bonus Weapon Damage with headshots
+45 Headshot Bonus Damage

Berserker

Berserker

1250 Souls

+4 Ammo
+8% Bullet Resist
Passive/Active

Your Weapon Damage increases as you take sustained damage.
+5% Weapon Damage per Stack
110 Damage taken to Stack, 10 Max Stacks, 10s Duration

Mid Game Items

Superior Cooldown and Slow on Bomb. Add in Pristine for Armor and Warp for escape Debuff Reducer for Resistance.


Spirit Armor

Spirit Armor

1250 Souls

+20% Spirit Resist
+5 Spirit Power
Improved Reach

Improved Reach

3500 Souls

+35% Imbued Ability Ability Range
+25% Non-Imbued Ability Ability Range
+10% Spirit Resist
+6 Spirit Power
Increases the range and effect radius of your abilities and items.
Pristine Emblem

Pristine Emblem

3000 Souls

+25% Weapon Damage
+12 Spirit Power
+12% Spirit Resist
Passive/Active

Your attacks have additional Weapon Damage against enemies above 50% health.
+25% Weapon Damage (Conditional)

Mystic Slow

Mystic Slow

4250 Souls

+100 Bonus Health
+3 Health Regen
+6 Spirit Power
Passive/Active

If a target takes Spirit damage, they have their Movement Speed and Fire Rate reduced.
+30% Movement Slow
+40% Fire Rate Slow
2s Duration

Superior Cooldown

Superior Cooldown

4250 Souls

+32% Imbued Ability Cooldown Reduction
+24% Non-Imbued Ability Cooldown Reduction
+4 Health Regen
Warp Stone

Warp Stone

3000 Souls

+20% Weapon Damage
+8 Spirit Power
Passive/Active

Teleport straight ahead, gaining Bullet Resist.
13m Teleport Range
+40% Bullet Resist (Conditional)
5s Buff Duration

Improved Spirit Armor

Improved Spirit Armor

4250 Souls

+45% Spirit Resist
+8 Spirit Power
Superior Stamina

Superior Stamina

3500 Souls

+3 Stamina
+20% Stamina Recovery
+30% Air Jump/Dash Distance
+7% Fire Rate
+8 Spirit Power
Passive/Active

Increases the number of Air Dashes and Air Jumps that can be performed before landing from 1 to 2

Debuff Reducer

Debuff Reducer

1250 Souls

+75 Bonus Health
+6% Weapon Damage
Passive/Active

Reduces the duration of all negative effects applied to you.
30% Debuff Resist

Late Game Items

Late Game for the witches. Get Siphon Bullets(replace Berserker)and, or Leech for HP eats on flex and grab Cleanse as nice item for survivability. Lastly the main reason for the build. Echo Shard for Double Bomb (Can do this first before Cleanse)


Mystic Reverb

Mystic Reverb

6300 Souls

+15% Spirit Lifesteal
+15% Spirit Resist
+15% Ability Range
Passive/Active

Imbue an ability to apply slow in a radius around the target and deal an additional percentage of the damage dealt to enemies around the target after a short delay.
+40% Damage (Conditional)
+50% Movement Slow (Conditional)
16m Radius
3s Delay Duration

Escalating Exposure

Escalating Exposure

7550 Souls

+15% Spirit Resist
+125 Bonus Health
-15% Spirit Resist on Spirit Damage
Passive/Active

Dealing Spirit Damage applies a stacking Spirit Amp that increases your Spirit Damage to the target.
+6% Spirit Amp per Stack
15s Duration
0.7s Max Frequency per Target

Debuff Remover

Debuff Remover

4250 Souls

+125 Bonus Health
+20% Weapon Damage
Passive/Active

Reduces the duration of all negative effects applied to you.
35% Debuff Resist

Active - 45s:
Purge all negative effects currently applied to you. If any effects were removed, gain a movement speed bonus.
Cannot be used while Stunned or Slept.
+3m/s Movement Speed
3s Duration

Leech

Leech

6300 Souls

+35% Spirit Lifesteal
+35% Bullet Lifesteal
+175 Bonus Health
+12 Spirit Power
+15% Weapon Damage
Siphon Bullets

Siphon Bullets

6300 Souls

+28% Weapon Damage
Passive/Active

45 Max HP Steal Per Bullet
20s Steal Duration
0.8s Max Frequency

Echo Shard

Echo Shard

6300 Souls

+1m/s Move Speed
+16% Bullet Resist
+8 Spirit Power
Passive/Active

Reset the cooldown of your most recently used non-ultimate ability.

Situational Items

Bullet Armor if against DPS Maxing and Healbane for Self-Healers (Sell Enduring for HB or Bullet Armor, depends.) Get Knockdown or Curse for Debuffs and Cancels. (Replace Echo Shard with Knockdown for full debuffer) Headshot is feesable when ya want to dual Spirit-Gun


Bullet Armor

Bullet Armor

1250 Souls

+20% Bullet Resist
+6% Weapon Damage
Healbane

Healbane

1250 Souls

+75 Bonus Health
Passive/Active

Your Spirit Damage applies Healing Reduction. If an enemy hero dies under this effect, you receive a large heal.
40% Healing Reduction (Conditional)
350 Heal on Hero Kill
6s Duration

Headhunter

Headhunter

3500 Souls

+50% Bullet Velocity
+15% Weapon Damage
+150 Bullet Shield
Passive/Active

Landing a headshot deals bonus damage, heals you for a portion of your Max HP, and briefly grants you bonus move speed.
+140 Bonus Head Shot Damage
8% Heal per Headshot
+2 m/s
3s Duration

Knockdown

Knockdown

3000 Souls

+1 Stamina
+200 Spirit Shield Health
+6 Spirit Power
Passive/Active

Target is knocked down and Stunned after a 2s delay, interrupting and temporarily preventing them from taking any action.
0.9s Stun Duration
45m Cast Range

Curse

Curse

6300 Souls

+20% Weapon Damage
+8 Spirit Power
Passive/Active

Curses an enemy - interrupting, Siliencing, Disarming, and preventing item usage.
3.25s Status Duration
20m Cast Range

Ability Point Order

Abilities L1 L2 L3 L4 L5 L6 L7 L8 L9 L10 L11 L12 L13 L14 L15 L16
Essence Bomb

Essence Bomb


Sacrifices health to launch a bomb that deals damage.

Skill level 1 Skill level 2 Skill level 3 Skill level 4
Life Drain

Life Drain


Creates a tether to an enemy, draining their health over time and healing you. Your movement speed is halved.

Skill level 1 Skill level 2 Skill level 3 Skill level 4
Malice

Malice


Sacrifices health to launch shards of blood that apply a stack of malice. Each stack slows and reduces damage resistance.

Skill level 1 Skill level 2 Skill level 3 Skill level 4
Soul Exchange

Soul Exchange


Swap health with a target enemy hero.

Skill level 1 Skill level 2 Skill level 3 Skill level 4

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