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When the target takes Spirit Damage, they have their Spirit Resist reduced.
-12% Spirit Resist
6s Duration
When you deal Spirit Damage to enemies, you also apply Fire Rate Slow.
-25% Fire Rate Slow
2s Duration
Your Spirit Damage applies Healing Reduction. If an enemy hero dies under this effect, you receive a large heal.
40% Healing Reduction (Conditional)
350 Heal on Hero Kill
6s Duration
If a target takes Spirit damage, they have their Movement Speed and Fire Rate reduced.
+30% Movement Slow
+40% Fire Rate Slow
2s Duration
Dealing Spirit Damage applies a stacking Spirit Amp that increases your Spirit Damage to the target.
+6% Spirit Amp per Stack
15s Duration
0.7s Max Frequency per Target
Imbue an ability to apply slow in a radius around the target and deal an additional percentage of the damage dealt to enemies around the target after a short delay.
+40% Damage (Conditional)
+50% Movement Slow (Conditional)
16m Radius
3s Delay Duration