Haze Build

Build Creator

r0bby

r0bby

Build Description

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Published: October 1, 2024

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Early Game Items

Basic Magazine

Basic Magazine

500 Souls

24% Ammo
+15% Weapon Damage
Titanic Magazine Component
Extra Regen

Extra Regen

500 Souls

+2.8 Health Regen
+8% Ammo
+25 Bonus Health
Sprint Boots

Sprint Boots

500 Souls

+2m/s Sprint Speed
+1 Health Regen
+4% Weapon Damage
Headshot Booster

Headshot Booster

500 Souls

+5% fire rate
+40% Bullet Shield Health
Passive/Active

Deal bonus Weapon Damage with headshots
+45 Headshot Bonus Damage

Ammo Scavenger

Ammo Scavenger

500 Souls

+15% Ammo
+60 Bonus Health
Passive/Active

Any time you secure or deny a Soul you get ammo back and gain stacking Spirit Power
2 Ammo Per Soul
2 Spirit Power Per Soul
35s Spirit Power Duration
12 Max Stacks

Rapid Rounds

Rapid Rounds

500 Souls

+12% Fire Rate
+1m/s Sprint Speed
-50 Max Health
Mystic Reach

Mystic Reach

500 Souls

Increases the range and effect radius of your abilities and items.
+15% Ability Range
+5% Spirit Resist

Mid Game Items

Enduring Speed

Enduring Speed

1250 Souls

+1.4m/s Move Speed
+2m/s Sprint Speed
+75 Bonus Health
+1.5 Health Regen
Passive/Active

Reduces the effects of enemy Movement Slow
+40% Movement Slow Resist

Active Reload

Active Reload

1250 Souls

+10% Weapon Damage
-20% Reload Time
Passive/Active

While reloading, pressing [R] during the highlighted portion will instantly finish your reload and grant you Fire Rate and Bullet Lifesteal.
+20% Fire Rate Conditional
+30% bullet Lifesteal Conditional
8s Duration

Bullet Lifesteal

Bullet Lifesteal

1250 Souls

+28% Bullet Lifesteal
+75 Bonus Health
Slowing Bullets

Slowing Bullets

1250 Souls

+16% Weapon Damage
+5 Spirit Power
Passive/Active

Your bullets apply Movement Slow.
+25% Movement Slow (Conditional)
1.3s Slow Duration
Silencer Component

Quicksilver Reload

Quicksilver Reload

1250 Souls

-
Passive/Active

Imbue an ability with bonus Spirit Damage on the first hit. When the ability is used, your weapon is reloaded and has a Fire Rate bonus for that clip.
50 Spirit Damage
15% Fire Rate Bonus
12s Max Frequency

Slowing Hex

Slowing Hex

1250 Souls

+1m/s Sprint Speed
+5 Spirit Power
Passive/Active

Deals Spirit Damage and Slows targets movement and dashes. Also Silences their movement-based items and abilities. Does not affect target's stamina usage.
70 + (0.59 * Spirit Power) Spirit Damage
30% Movement Slow
25m Cast Range
3s Duration

Bullet Resist Shredder

Bullet Resist Shredder

1250 Souls

+100 Bonus Health
+5% Bullet Resist
Passive/Active

Reduces Bullet Resist on enemies when you deal Spirit Damage.
-12% Bullet Resist
8s Duration

Healing Booster

Healing Booster

1250 Souls

+6% Spirit Resist
+2 Health Regen
Passive/Active

Increases the effectiveness of your Healing and increases your resistance to healing reduction.
+25% Healing Effectiveness
+15% Heal Reduction Resistance

Late Game Items

Escalating Resilience

Escalating Resilience

3000 Souls

+14% Fire Rate
+14% Weapon Damage
Passive/Active

Grants Bullet Resist when your bullets hit an enemy hero. Each shot can only grant one stack.
36% Max Bullet Resist
2% Bullet Resist per Stack
20s Stack Duration

Lucky Shot

Lucky Shot

6300 Souls

+30% Ammo
Passive/Active

Your bullets have a chance to be empowered, causing them to deal bonus damage and Slow on hit
80% bonus Damage
30% Movement Slow (Conditional)
80% Bonus Damage
30% Movement Slow (Conditional)
30% Proc Chance
1.5s Slow Duration

Improved Reach

Improved Reach

3500 Souls

+35% Imbued Ability Ability Range
+25% Non-Imbued Ability Ability Range
+10% Spirit Resist
+6 Spirit Power
Increases the range and effect radius of your abilities and items.
Point Blank

Point Blank

3500 Souls

Components: Close Quarters
+15% Bullet Resist
+1 Stamina
Passive/Active

When in close range to your target, gain Weapon Damage and your bullets apply a Movement Slow.
+45% Weapon Damage
25% Movement Slow (Conditional)
2s Slow Duration
15m Close Range

Situational Items

Bullet Armor

Bullet Armor

1250 Souls

+20% Bullet Resist
+6% Weapon Damage
Spirit Armor

Spirit Armor

1250 Souls

+20% Spirit Resist
+5 Spirit Power
Debuff Reducer

Debuff Reducer

1250 Souls

+75 Bonus Health
+6% Weapon Damage
Passive/Active

Reduces the duration of all negative effects applied to you.
30% Debuff Resist

Reactive Barrier

Reactive Barrier

1250 Souls

+15% Ammo
+75 Bonus Health
+2 Health Regen
Passive/Active

Automatically deploy temporary Bullet and Spirit Shields when you are movement locked, Stunned, Chained, Immobilized, or Slept.
400 Bullet Shield Health (Conditional)
200 Spirit Shield Health (Conditional)
9s Duration

Healbane

Healbane

1250 Souls

+75 Bonus Health
Passive/Active

Your Spirit Damage applies Healing Reduction. If an enemy hero dies under this effect, you receive a large heal.
40% Healing Reduction (Conditional)
350 Heal on Hero Kill
6s Duration

Toxic Bullets

Toxic Bullets

3000 Souls

+100 Health
Passive/Active

Your bullets build up a Bleed on enemies, causing them to lose a percentage of their current health over time. Also applies Healing Reduction on the bleeding target.
5%/sec Bleed Damage
-65% Healing Reduction
3s Duration
10.3% Buildup Per Shot

Ability Point Order

Abilities L1 L2 L3 L4 L5 L6 L7 L8 L9 L10 L11 L12 L13 L14 L15 L16
Sleep Dagger

Sleep Dagger


The blade is tilted, which deals damage and pling up the enemy creature when hit.The sleeping target will wake up after receiving damage, but with a delay. Using this ability does not interrupt invisibility.

Smoke Bomb

Smoke Bomb


Haze becomes invisible and increases his speed.Shoes or a near-fight interrupt the action of ability. Hayes partially loses its invisibility by approaching close to the enemies.

Fixation

Fixation


The target shot increases the damage of subsequent bullets on the same target. After each hit by the hero, he is superimposed 1 charge of the ability, when hitting the head 2 charges.

Bullet Dance

Bullet Dance


After a short preparation, he begins to shoot at all enemies in the area. During the action, the ability receives an additional speed of attack and evades some bullets fired on it.

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