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                                            Deal additional Weapon Damage when in close range to your target
+25% Weapon Damage (Conditional)
15m Close Range
Point Blank Component
                                
                                            
                                
                                            
                                
                                            
                                
                                            
                                
                                            Abilities deal bonus Spirit Damage if they deal 80 damage or more in a single hit.
35 Bonus Damage 
                                
                                            
                                
                                            Your nest Dash-Jump does not cost an extra stamina and you gain Fire Rate and bonus Ammo until your next reload. Lasts up to 8s.
+30% Fire Rate (Conditional)
+5 Temporary Ammo (Conditional) 
8s Duration
                                
                                            Teleport straight ahead, gaining Bullet Resist.
13m Teleport Range
+40% Bullet Resist (Conditional)
5s Buff Duration
                                
                                            Provide the target with Bullet Shield, Spirit Shield, and Movement Speed. Can be self-cast.
300 Bullet Shield
300 Spirit Shield
+2m/s Move Speed
5s Duration
35m Cast Range
                                
                                            Launch yourself high into the air. While in the air, you can use the active again to drop down faster.
Cannot be used for 5s if attacked by enemy Hero. 
                                
                                            
                                
                                            You enter a void state and become untargetable and invincible for a short duration, during which you cannot move or perform any actions.
Afterwards you instantly reload and gain bonus Spirit Power.
3.5s Duration
+14 Bonus Spirit Power
10s Bonus Spirit Duration 
                                
                                            
                                
                                            
                                
                                            
                                
                                            Reset the cooldown of all your abilities and restore all your charges
                                
                                            Supress negative status effects and become Immune to Stun, Silence, Sleep, Root, and Disarm.
6s Duration
                                
                                            Your next bullet will heal you based on what target you hit.
30 Healing from Heroes
10 Healing from NPCs
                                
                                            Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.
370 Total Health Regen
+2m/s Sprint Speed
17s Regen Duration
30m Cast Range
                                
                                            Heals a target allied hero and yourself for a percentage of Max Health. Once while healing, you can Pull the target towards you. Can be self-cast.
30% Heal Amount
2.5s Channel Duration
45m Cast Range 
                                
                                            Reduces healing received of targeted enemy and inflicts damage over time of their current health. Decay's damage is non-lethal.
-50% Healing Reduction
3.1%/sec Bleed Damage
15m + (0.20 * SpiritPower) Cast Range
10s Duration 
                                
                                            Deals Spirit Damage and Slows targets movement and dashes. Also Silences their movement-based items and abilities. Does not affect target's stamina usage.
70 + (0.59 * Spirit Power) Spirit Damage
30% Movement Slow
25m Cast Range
3s Duration 
                                
                                            Fires a projectile which silences and damages the target. Silence does not interrupt channeling abilities.
25m Cast Range
3s Duration
100 + (1.00 * SpiritPower) Spirit Damage 
                                
                                            Reduces the duration of all negative effects applied to you.
35% Debuff Resist 
Active - 45s:
Purge all negative effects currently applied to you. If any effects were removed, gain a movement speed bonus.
Cannot be used while Stunned or Slept.
+3m/s Movement Speed
3s Duration
                                
                                            Reduces the duration of all negative effects applied to you.
30% Debuff Resist
                                
                                            Automatically fire a bullet towards any attacker who damages you with their abilities or weapon.
70% Bullet Damage Returned
30% Spirit Damage Returned
7s Duration