Siggi ッ
                                                            Be extremely aggressive as soon as you have your second upgrade on Kinetic Pulse. Be a carry, you are the highest burst hero in the game.
Late game  use your Quantum Entanglement aggressively before fighting, usually around a corner to set up your fire rate for the next clip and to doge skills.                                                    
                                
                                            
                                
                                            Deal additional Weapon Damage when in close range to your target
+25% Weapon Damage (Conditional)
15m Close Range
Point Blank Component
                                
                                            
                                
                                            Your next bullet will heal you based on what target you hit.
30 Healing from Heroes
10 Healing from NPCs
                                
                                            
                                
                                            
                                
                                            Abilities deal bonus Spirit Damage if they deal 80 damage or more in a single hit.
35 Bonus Damage 
                                
                                            
                                
                                            
                                
                                            Reduces the effects of enemy Movement Slow
+40% Movement Slow Resist
                                
                                            Reduces the duration of all negative effects applied to you.
30% Debuff Resist
                                
                                            When you have a Bullet Shield, gain Weapon Damage and Fire Rate.
+28% Weapon Damage While Shielded
+8% Fire Rate While Shielded
                                
                                            Reduces Bullet Resist on enemies when you deal Spirit Damage.
-12% Bullet Resist
8s Duration
                                
                                            
                                
                                            When in close range to your target, gain Weapon Damage and your bullets apply a Movement Slow.
+45% Weapon Damage
25% Movement Slow (Conditional)
2s Slow Duration
15m Close Range
                                            Increases Weapon Damage as you continuously fire your weapon.
75% Max Weapon Damage (Conditional)
3s Time for Max Damage
                                
                                            Teleport straight ahead, gaining Bullet Resist.
13m Teleport Range
+40% Bullet Resist (Conditional)
5s Buff Duration
                                
                                            
                                
                                            
                                
                                            Reduces the duration of all negative effects applied to you.
35% Debuff Resist 
Active - 45s:
Purge all negative effects currently applied to you. If any effects were removed, gain a movement speed bonus.
Cannot be used while Stunned or Slept.
+3m/s Movement Speed
3s Duration
                                
                                            Abilities deal bonus Spirit Damage if they deal 125 damage or more in a single hit.
Targets are immune to the effects of Improved Burst for 5s after taking damage from it.
+10% Max Health Bonus Damage (Conditional)