killer anglord
                                                            0- Bebop starts by trying to kill the enemy early on with melee lifesteal. Securing his lane and some starting souls.
1- Then progresses onto intensifying magazine with life-steal.
2- He then gains even more life-steal and resistance to damage.
3- He then becomes effectively an inmmortal shredding laser.
4- And then he can proceed to haunt players, or annihilate all other lane's bosses.
Enjoy :D                                                    
PRESS Q
                                
                                            When you perform a Light or Heavy Melee attack against a hero, deal Extra Spirit Damage with the attack and reduce the target's Spirit Resist
x Spirit Damage (adjusted by Spirit Power)
-12% Spirit Resist
8s Duration 
                                
                                            Your melee attacks heal you for 20% of the Melee Damage dealt plus 90. This heal is 40% effective vs non-heroes.
                                
                                            
                                
                                            Increases your Heavy Melee Charge distance. When you perform a Heavy Melee attack against an enemy, your weapon reloads instantly.
                                
                                            
                                
                                            Reduces the effects of enemy Movement Slow
+40% Movement Slow Resist
THIS IS WHERE THE FUN STARTS
                                
                                            
                                            Increases Weapon Damage as you continuously fire your weapon.
75% Max Weapon Damage (Conditional)
3s Time for Max Damage
                                            
                                
                                            YEAH BABYYYY. Immortality while shredding the boss by yourself
                                
                                            
                                
                                            
                                
                                            
                                
                                            If ya want
                                
                                            Your bullets apply Movement Slow.
+25% Movement Slow (Conditional) 
1.3s Slow Duration
Silencer Component
                                
                                            Removes the Movement Speed penalty while shooting.
Active (22s): Gain Movement Speed and Ammo.
+4m/s Movement Speed (Conditional)
+30% Temporary Ammo (Conditional)
4s Duration
                                
                                            Release an expanding ice blast that deals Spirit Damage and Slows targets it hits.
75 + (1.5 * Spirit Power) Spirit Damage
40% Movement Slow
14m End Radius
3s Duration 
                                
                                            Your Melee Attack applies Movement Slow and heals you for 55% of the Melee Damage dealt plus 110. This heal is 40% effective vs non-heroes.
60% Movement Slow (Conditional)
2.5s Slow Duration